Minimit Gallery Demo. Go to the for the source code.

You can link two or more interactive slides. You can set automatic timing.

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Define prev next first last buttons, also use show and hide functions for buttons.

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With "multiLess" and "multiPlus" you set how many additional items to show.
With "firstToSteps" and "lastToSteps" you can push the gallery to the limits.

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For advanced multi items animations use the others "multi" variables.
Example with multiMode "centered" with "useLinkHash".

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Example with multiMode "fixed" with "useAnchor".

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Example with multiMode "flexible" with "useAnchor".

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For more active states set "maxActivated" and use "activated" variable as an array.

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Next 4 examples use Css3 transitions and transformation for supported browser. They have amazing performances especially on Iphone and Ipad.

Define a scroll by setting ScrollIn and ScrollOut, define a drag by setting DragIn and DragOut. The In is the dragged one, the Out is the bounding box.

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Example with "dragFraction:true" where the drag triggers onEvent at each pixel, so you can code the animation using "this.fraction", swipe support is automatic.

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Example with drag and linked on a gallery without items. With them you have to set "totalItems" argument to have proper linking, scroll or drag.

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Example with horizontal scroll and vertical drag on a gallery without items, that shows 2 items but drags and scroll 1 item at time, based on totalItems.

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About other implementations you can build nice menus ...

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... dropdowns and selectable lists ...

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... fancy buttons and lists ...

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